As part of my work with Henry Jenkins’ research group on civic engagement, I’ve written a short case study of the Peter Packet Challenge. This is a combined game and “online service learning” project that has real fundraising to fight poverty. I worked on it at NetAid, so it was great fun to revisit it as a scholar.
Here’s the case study: http://sites.google.com/site/participatorydemocracyproject/case-studies/peter-packet
It’s the first time I’ve published anything on embedded reflection, which I think has real potential in games media, given their experiential nature and potential around service learning. (See upcoming post on a games genre we might call “direct action games.”)
Also on this site are excellent case studies on Invisible Children, PostSecret, Pricescope, Tribute is Not Theft, Anonymous/Project Chanology, Verb Noire, WoW Guilds, Harry Potter Alliance, Racebending, Rang de Basanti & Flash Activism. Henry’s convening some great perspectives!