Video: Embedding Games for Physical Space (G4C talk)

Earlier this year I gave a talk at Games for Change on “Embedding for maker games.” The idea was to reveal the creativity that comes from looking beyond our obsession with apps and tiny mobile screens. Instead, we should be dreaming with the right infrastructure for play, from bus stops to public screens… and we can democratize design by aligning game creation with the maker movement.

Original description (June 18, 2019):
In cities and neighborhoods, a new kind of game design is emerging. The digital and physical are coming together, from hybrid playgrounds to embedded screens at bus stops. Games were not the original goal. But as millions of youth learn to program Raspberry Pis ($50 each), and escape rooms can be created with DIY (Do-It-Yourself) kits, the movement is growing – and without headsets. In this provocation, you’ll hear how the future of mixed reality does NOT use consumer devices – but rather is embedded in public space and physical objects, strengthening neighborhoods from Mexico City to Los Angeles.

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