I’ll be presenting on A Game to Build Human Networks in NYC on June 18th at 3pm (see link for details). Here’s the abstract:
Educational and civic games are typically preparatory, teaching skills and information to be applied later. Yet the rise of reality gaming introduces a new possibility: that the game directly shapes real-world networks, even as it educates. This will be one of the first network analyses at G4C. The case is “Reality Ends Here,” played over two years with hundreds of college freshmen. Students are drawn into the game via collectible cards, rumors, secret websites, and a mysterious black flag. Session attendees will learn how they can apply network analysis to their own games, including real-time visualizations of network effects.