I’ve co-authored a new report on Impact with Games: A Fragmented Field, along with Games for Change and the Michael Cohen Group. From our abstract:
This is the first report in a series on game “impact types.” We begin with the problem. Our field needs a better way to talk about impact — a deeper conversation that is more fundamentally inclusive and multidisciplinary, yet still evidence-based. This report is a first step, revealing the basic fragmentation and documenting its harm.
Inside we reveal five types of fragmentation, each pointing to specific opportunities to improve the coherence of our field. Specifically:
Read and download the full report on the project website: http://GameImpact.net
Related:
- On the DML Research Hub, I blogged: “Game Impact: New Report on Field Cohesion“
- Games for Change invited the community to “Help Us Build the Social Impact Games Field” on their website
- Coverage from the Games and Learning Hub on “New Effort Aims to Redefine, Better Measure the Impact of Games”
- Pictures from the soft-launch of the report are here.